#pragma once
#include <vector>
#include <ctime>
#include <cstdlib>
#include <iostream>
#include <string>
using namespace std;
class Spelare
{
private:
	string name;
	int points;
	int id;
	vector<Spelare>player;
	int antal_spelare;
public:
	Spelare();
	Spelare(string name, int id, int points);
	~Spelare();
	void create_player();
	void give_player_points(int id);
	void turn();
	int getturn();
	void paint_player(); 
	string getname();
	int getpoints();
};

